WoW Inscription Guide
Since Patch 3.0.2 World of Warcraft is offering Inscriptions. Now you are able to augment the cooldown, damage or features of a casted spell – like stun, DoTs, HoTs, knockbacks and so on.
The WoW Players will get a new spellbook which enables them to add six glyphs, three major and three minor. This might be updated in future patches.
Another new feature regarding Inscription is the Milling Skill. It will create reagents aka pigments from herbs and works like the Jewel crafting skill.
Inscribed scrolls can be traded, sold or bought at the WoW Auction House. Enchanters can even put enchantments on it, which sell for a higher price.
If you don’t buy Wrath of the Lich King you will be limited to a skill level of 375. So you can use the basic scribe and Inscription features but you will be stuck at some point.
In this WoW Inscription Guide we start with Glyphs.
Skillful Scribes will create Glyphs to enable players to modify their spells and abilities.
The Backstab Glyph can do more damage and stun targets.
The Glyph of Shadow Bolt enhances the Shadow Bolt so it costs less mana.
The Glyph of Frostbolt enhances the Frostbold, so it does more damage but removes the slowdown effect.
The Glyph of Swiftmend can be enhanced to consume a Rejuvenation or Regrowth Grind from the target.
Here are the class specific Glyhps:
- Death Knight Death knight glyphs
- Hunter glyphs
- Druid glyphs
- Mage glyphs
- Priest glyphs
- Paladin glyphs
- Rogue glyphs
- Shaman glyphs
- Warlock glyphs
- Warrior glyphs
Please note, that Herbalism is the primary gathering profession for this WoW Inscription Guide.
Pigments can be created out of milling herbs.
You can train Inscription at a trainer which is located in every major WoW City.
Ready to make some gold?
Glyphs can be sold at the Auction House and Inscription items can be purchased in any city.
Minor Glyphs may be learned only through discovery.